Ardenweald was a bit different from the normal druid aesthetic, but still when you cast Convoke the Spirits, it’s not out of place, so it’s easy to see that one coming forward. “I think when we talk about the Covenant abilities, there are some that are somewhat easy for us to translate to the class kits. All those are available to the designers as they make their talent trees,” he says. “Going back all the way through 18 years of making this game, we have so many set bonuses, legendaries, artifact traits, Azerite traits, Covenant abilities - there’s a lot of inspiration to draw from. ![]() The demonstration talent tree shown during the expansion reveal clearly included the Druid ability Convoke, part of the Night Fae covenant, for example. The new talent trees will include some abilities that players have had from Covenants in the Shadowlands and from previous expansions in borrowed power systems, he says. We expect there’ll be some interaction between, you get a new tier set bonus, you get a trinket - does that change your talent choices in some way? We think those types of interactions will be what people will spend their endgame on instead of those progression systems we had in the past.” “Those always provide a lot of variety for classes and specs in each tier, and make them play a little bit differently. “We had the return of class sets at the end of 9.2, and we imagine that we’re going to see those class set bonuses going forward in the future,” he says. ![]() In the endgame, Holinka expects tier sets and trinkets and other interactions to help provide some variety in combination with the expanded talent trees. “Our intention is that the talent system is going to be there to kind of provide that kind of endgame flexibility and modification that people have become used to.” Playing around with gear combinations will be new endgame focus “We think it’s time to take a lot of the effort that we put into endgame progression systems like Azerite, Artifacts, and Covenants in the Shadowlands, and spend it on redoing systems that we’ve had in the game for a long time, and we’re going to have for a long time going forward,” Holinka says. The game’s basic user interface and displays are also getting a massive overhaul for the first time since WoW began, allowing the kind of customization that players have been using in mods for years, and giving the game a slightly more modern look and feel. In addition, they’ll have a robust talent tree for their specialization, which Holinka and his team hope will provide some distinct options for players to create viable custom builds. Every class will have a basic class talent tree, with movement speed and defensive abilities and other utility spells. Instead, the designers are pouring their efforts into the basic talents of each class and specialization, which are being dramatically redesigned and increased. There are no powers from factions or covenants or specialized gear, at least to start, though there will still be class tier sets to obtain, he says, with their own bonuses. ![]() That’s Blizzard and the community’s term for player abilities and strengths that come from items or circumstances unique to an expansion, that are then removed or reset at the end – the artifacts of Legion, the Heart of Azeroth in BFA, the Covenants in Shadowlands. One of the biggest changes to character-ability design, which Holinka oversees, is the near-complete removal of ‘borrowed power’ from the game. Get ready to redesign your character’s abilities GLHF had the opportunity to go in-depth into Dragonflight with Warcraft’s lead narrative designer Steve Danuser and lead combat designer Brian Holinka. ![]() Flying mounts won’t immediately be available there, but Dragonriding will be – a physics-based adventure on a swooping, gliding, diving, customizable dragon of your own. It will play out in a new set of zones on Azeroth, the Dragon Isles. While the launch date wasn’t part of Blizzard Entertainment’s recent reveal, it is almost certainly a 2023 title – if they don’t have a release date planned yet, it’s probably not this year.ĭragonflight adds a new race, the dragon-based Dracthyr, and a new class unique to that race, the caster/healer Evoker. In Dragonflight, the ninth expansion of the popular 18-year-old massively multiplayer RPG World of Warcraft, players will return from the Shadowlands to Azeroth, exploring a new region of the world that is the ancestral home of the dragons.
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